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Counter-Strike: Global Offensive
Flames of in mid-air exploding incgrenades and molotoves should still hit the ground and not disappear like nothing happened
Ticket Status Category Type Severity Version Created
580 Closed Achievements and Stats Defect Poor Experience 2012-09-14 21:51:43
Ticket Priority
  • 15
  • 3
  • 0

Written By k-a-m-i 262 Hits Last Updated 2013-10-02 01:11:22

For those who don'r know yet: With the 1.19 update, a "feature" was added, that incgrenades and molotovs explode in mid-air if they didn't hit the ground after throwing after a short amount of time.

However, if they explode in mid-air, the flames just disappear like nothing happened as can be seen on the video below. The flames should still hit the ground after exploding in mid-air.

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Ticket Changes
Comment Popularity, Appreciation, and Reputation
User Appreciation and Reputation
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      • k-a-m-i-t-e-a-m-s-u-
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    Where did the Youtube-Vid go? Trying again ...


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      • k-a-m-i-t-e-a-m-s-u-
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    And once again I forgot the tags ...
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      • azzu
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    They actually DO spill their flames on the ground, but the place where it explodes can't be higher than approximately 3m.

    Here is a video to show that it indeed does spill the flames on the ground when exploding in the air.



    I think this ticket should be set to "Closed" and you should write a new ticket like "Fire grenades should be able to spill flames on the ground from a higher exploding height" or something like this.
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      • azzu
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    A gif to show exactly where it exploded, these are the last 2 frames before exploding.

    It's definitely way above ground, so this should be closed. Please submit a new ticket with you wanting to change it so it spills fire at a greater height.